import java.io.*; public class Driver { public static void main(String[] args) throws IOException { BufferedReader br = new BufferedReader(new InputStreamReader(System.in)) ; Cube c=new Cube(); //creating objects for all classes Cuboid cd=new Cuboid(); Sphere s=new Sphere(); Cylinder cr=new Cylinder(); System.out.println("1. Cube"); //user input System.out.println("2. Cuboid"); System.out.println("3. Sphere"); System.out.println("4. Cylinder"); System.out.println("enter your choice:"); //choice reading int a= Integer.parseInt(br.readLine()); switch (a) //actions based on choice { case 1: System.out.println("Enter value for side:"); Float side= Float.parseFloat(br.readLine()); System.out.println("The surface area for cube is=" + c.surfaceArea(side)); System.out.println("The volume of cube=" + c.volume(side)); break; case 2: System.out.println("Enter value of length:"); float length= Float.parseFloat(br.readLine()); System.out.println("Enter value of breadth"); Float breadth= Float.parseFloat(br.readLine()); System.out.println("Enter value of height:"); Float height= Float.parseFloat(br.readLine()); System.out.println("Surface area of cuboid is=" + cd.surfaceArea(length,breadth,height)); System.out.println("volume of cuboid is=" + cd.volume(length,breadth,height)); break; case 3: System.out.println("Enter value for radius:"); Float radius= Float.parseFloat(br.readLine()); System.out.println("The surface area for Sphere is=" + s.surfaceArea(radius)); System.out.println("The volume of Sphere=" + s.volume(radius)); break; case 4: System.out.println("Enter value for radius:"); float radius1= Float.parseFloat(br.readLine()); System.out.println("Enter value for height:"); float height1= Float.parseFloat(br.readLine()); System.out.println("The surface area for Sphere is=" + cr.surfaceArea(radius1,height1)); System.out.println("The volume of Sphere=" + cr.volume(radius1,height1)); break; case 5: System.exit(0); default: System.out.println("Invalid Entry!"); } } } class Cube { public float surfaceArea(float side) //surface area calculation { return 6*side*side; } public float volume(float side) //volume calculation using formula { return (side*side*side); } } class Cuboid { public float surfaceArea(float length,float breadth,float height) { return (2*((length*breadth)+(breadth*height)+(height*length))) ; } public float volume(float length,float breadth,float height) { return (length*breadth*height ); } } class Cylinder { public float surfaceArea(float radius,float height) { return (2*22/7*radius*height ); } public float volume(float radius,float height) { return (22/7*radius*radius*height ); } } class Sphere { public float surfaceArea(float radius) { return 4/3*22/7*radius*radius ; } public float volume(float radius) { return (4/3*22/7*radius*radius*radius ); } }
OUTPUT:
1. Cube 2. Cuboid 3. Sphere 4. Cylinder enter your choice: 1 Enter value for side: 10 The surface area for cube is=600.0 The volume of cube=1000.0